
//---------------------------------------------------------------------------
#ifndef PG1_MATH_H
#define PG1_MATH_H
//---------------------------------------------------------------------------
struct D3DXMATRIX;
//---------------------------------------------------------------------------
namespace pg1
{
//---------------------------------------------------------------------------
typedef D3DXMATRIX* Matrix;
//---------------------------------------------------------------------------
} // end namespace
//---------------------------------------------------------------------------
#endif // PG1_MATH_H
//---------------------------------------------------------------------------
